The Fish Who Changed the Game

The Fish Who Changed the Game

A picture book about courage, kindness and belonging, ages 3–7

No girl fish has ever entered the Great Ocean Games. So when Seassy, a determined little seahorse, appears at the starting line, the other racers make it clear: they don’t think she belongs there.

Only Uncle Whinny and her best friend Puffy believe in her from the start. With their support, Seassy races to prove that courage and dreams are for everyone.

Then, just when victory is within reach, she faces an impossible choice: first place, or helping someone in danger.

Will Seassy be the kind of champion the whole ocean will cheer for?

Written by Barbara Pinke, illustrated by Alvin Adhi. Book 4 of the Waves and Tales series.

A different kind of champion

A story about courage, kindness and believing you belong

What kids take away

  • Dreams are for everyone.
  • When others doubt you, the people who believe in you make a big difference.
  • Courage means trying, even when you feel you don’t fit in.
  • Helping someone matters more than winning.
  • Being brave and being kind go together.

Read it together: 3 questions to ask

  • Why didn’t the other racers want Seassy in the Games?
  • What would you choose: first place, or helping someone?
  • Who believes in you when you try something new?

Free printable: play Spot the Fish with Seassy’s Waves and Tales friends!

What parents say

4.4 stars on Amazon

Parents say kids root for Seassy from the very first page, and that it’s a lovely way to show young girls not to give up. Kirkus Reviews called it “a kid-friendly take on following dreams and showing bravery.”

Book details

  • Ages 3–7, read-aloud picture book
  • Written by Barbara Pinke, illustrated by Alvin Adhi
  • Paperback, hardcover and Kindle